3D Transform Lab

Feature example

A cube faces a raised goal and walks to it in world space while the camera orbits the scene.

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About

A cube faces a raised goal and walks to it in world space while a perspective camera orbits the scene. It starts under a scaled parent, and its script uses world coordinates so the parent does not change its speed.

What it proves

  • World-space aiming and look-at
  • Direction reads
  • Orbiting a scene

Keep playing

Feature example

3D Orbit Camera Lab

A third-person orbit camera follows a walker, pulls in past a barrier and eases back out. Right-drag, or click to capture the pointer, to look around.

Play 3D Orbit Camera Lab
Feature example

3D Character Lab

Ride a ferry, jump off and walk to the goal pad with grounded 3D character movement. WASD moves, Space jumps.

Play 3D Character Lab
Feature example

Model Collision Lab

Walk around a wall that collides from an imported GLB's own triangles. WASD moves.

Play Model Collision Lab
Feature example

3D Lighting Lab

Point and spot lights, the sun, ambient fill and the sky change color and direction from Decay.

Play 3D Lighting Lab