3D Character Lab

Feature example

Ride a ferry, jump off and walk to the goal pad with grounded 3D character movement. WASD moves, Space jumps.

Runs in your browser with WebGPU. Loading takes a moment.

Plays with keyboard. Click the game to give it the keyboard.

Standalone ↗

About

Ride a gold ferry, jump off and walk to the goal pad. Gravity, jumping and speed are Decay gameplay; the engine clips movement, classifies support and carries the character on the moving platform.

What it proves

  • Grounded 3D character movement
  • Carry on moving platforms
  • Ceilings and slopes

Keep playing

Feature example

Model Collision Lab

Walk around a wall that collides from an imported GLB's own triangles. WASD moves.

Play Model Collision Lab
Feature example

3D Lighting Lab

Point and spot lights, the sun, ambient fill and the sky change color and direction from Decay.

Play 3D Lighting Lab
Feature example

Day/Night Lab

A twelve-second day moves through sunrise, midday, sunset and night, then mounted lights take over.

Play Day/Night Lab
Feature example

Tween Lab

Compare five easing curves with managed Decay playback controls.

Play Tween Lab