Model Collision Lab

Feature example

Walk around a wall that collides from an imported GLB's own triangles. WASD moves.

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Plays with keyboard. Click the game to give it the keyboard.

Standalone ↗

About

Walk around a wall that collides from an imported GLB's own triangles. One model holds both the ground and the wall, and the same asset is drawn and collided with.

What it proves

  • GLB model import
  • Triangle collision from a model
  • Assets loaded before gameplay starts

Keep playing

Feature example

3D Lighting Lab

Point and spot lights, the sun, ambient fill and the sky change color and direction from Decay.

Play 3D Lighting Lab
Feature example

Day/Night Lab

A twelve-second day moves through sunrise, midday, sunset and night, then mounted lights take over.

Play Day/Night Lab
Feature example

Tween Lab

Compare five easing curves with managed Decay playback controls.

Play Tween Lab
Feature example

Camera Lab

Explore camera follow, dead zones, smoothing, confinement and impact shake.

Play Camera Lab