
Sound Mixer
Turn the master, music and effects buses up and down while the theme plays.
Steer by what you mean, not what you press, and rebind boost to any key or button while it runs.
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The ship reads what the player means rather than what they pressed. Steer with WASD, the arrows or a d-pad, boost with Space or a pad, and rebind boost to any key or button while it runs.

Turn the master, music and effects buses up and down while the theme plays.

A ship flies in on a sequence authored in the Timeline, with sound cues, then the stage idles on a loop. Space or tap replays it.
Four project WGSL sprite shaders side by side: a pulsing outline, a dissolve, a hit flash and a wave. Scripts drive the burn and the flash through each sprite's shader parameters; Space flashes.
A keyhole wanders over a night sky: the night is masked outside it so a sunny meadow shows through, and a gem masked inside it is only ever seen through the hole.