Sound Mixer

Feature example

Turn the master, music and effects buses up and down while the theme plays.

Runs in your browser with WebGPU. Loading takes a moment.

Plays with keyboard, mouse or touch. Click the game to give it the keyboard.

Standalone ↗

About

Every sound plays through a bus, and every bus through master. Drag a slider and hear the theme and effects change as they play. Browsers start audio on the first click or key.

What it proves

  • Audio buses and live volume
  • Looping music sources
  • Sliders laid out by Weave

Keep playing

Feature example

Sequence Stage

A ship flies in on a sequence authored in the Timeline, with sound cues, then the stage idles on a loop. Space or tap replays it.

Play Sequence Stage
Feature example

Sprite Shaders

Four project WGSL sprite shaders side by side: a pulsing outline, a dissolve, a hit flash and a wave. Scripts drive the burn and the flash through each sprite's shader parameters; Space flashes.

Play Sprite Shaders
Feature example

Sprite Masks

A keyhole wanders over a night sky: the night is masked outside it so a sunny meadow shows through, and a gem masked inside it is only ever seen through the hole.

Play Sprite Masks
Feature example

Weave Control Room

Toggle, type and scroll through engine widgets styled by Weave.

Play Weave Control Room