
Sequence Stage
A ship flies in on a sequence authored in the Timeline, with sound cues, then the stage idles on a loop. Space or tap replays it.
Turn the master, music and effects buses up and down while the theme plays.
Runs in your browser with WebGPU. Loading takes a moment.
Every sound plays through a bus, and every bus through master. Drag a slider and hear the theme and effects change as they play. Browsers start audio on the first click or key.

A ship flies in on a sequence authored in the Timeline, with sound cues, then the stage idles on a loop. Space or tap replays it.
Four project WGSL sprite shaders side by side: a pulsing outline, a dissolve, a hit flash and a wave. Scripts drive the burn and the flash through each sprite's shader parameters; Space flashes.
A keyhole wanders over a night sky: the night is masked outside it so a sunny meadow shows through, and a gem masked inside it is only ever seen through the hole.

Toggle, type and scroll through engine widgets styled by Weave.